top of page

EMBERVEIL SECRET PAGE

BE CAREFUL WHO YOU SHARE THIS WITH HUNTER

MagicEraser_250827_191802.jpg

ASHFANG - WEAVER OF INFERNOS HAS YET TO BE SLAIN!

EARN 10 [Individual] TREASURE POINTS BY SLAYING ASHFANG!

CHAPTER 2 - The Spider in the Ash

​

The chosen path twisted cruel as only Emberveil could shape it. The ground softened beneath the crew’s boots until earth gave way entirely, and with a sudden cry they slipped, sliding down ash-slick slopes. The vale itself seemed eager to claim them. They tumbled until their fall was arrested — not by soil nor stone, but by strands that clung and burned.

 

The crew found themselves ensnared in a monstrous weave: the Web of Cinders. Threads of molten fire stretched from trees long charred and skeletal, their branches bent in drooping arcs beneath the weight of ember-silk. The air reeked of smoke, and everywhere about them were husks — bones tangled in glowing strands, faces frozen in agony as though the fire had preserved their final despair. A place of tears of depression, burned into permanence.

 

Above, something stirred. From the web’s center descended Ashfang, the Weaver of Infernos. Its body was like a colossal spider forged from coal and flame, each limb dripping fire that hissed upon the webbing. Its eyes gleamed like dying stars, watching every twitch of the trapped intruders with patient hunger.

 

Struggling only caused the silk to tighten, scorching flesh and cloth alike. The strands seemed alive, drawing strength from the victims, feeding both the web and its master. One crewman wept as the glowing threads bit into his skin, his pooling of tears sizzling into steam upon contact.

 

Yet despair would not claim them. They remembered the serpent — and how even the fiercest foe bore a weakness. Searching the labyrinth of strands, they spied a faint shimmer, a stream of molten flow beneath the web. The embers that tethered them, for all their strength, bent toward that current. Following its direction with desperate eyes, they saw it: a weakness at the edge, where the silk thinned into a single tether — one route out.

 

With grit and cunning, the crew worked as one. Blades sparked against strands, their steel dulling, their skin searing, yet inch by inch they cut toward freedom. A final strike, guided by the shimmer of that ember-stream, severed the web’s anchor. Ashfang shrieked, a sound that shook the marshes behind them, and the web collapsed in a fiery cascade.

 

The guardian lashed out, spewing gouts of molten flame, but the collapsing strands wrapped even its own limbs. The crew seized the moment, hurling flaming bricks from a ruined wall nearby, striking the creature until its body cracked and burst. Ashfang writhed, then fell silent, its carcass burning itself into cinder-dust.

 

The last of the glowing strands curled in on themselves, and as the smoke cleared, the crew staggered free, scarred but unbroken. They stood at the far edge of the Web of Cinders, their gaze lifting toward the path ahead. The air was thick, heavy, almost toxic. The land smelled of decay and alchemy gone wrong, whispers rising from shadows.

 

Though they had survived the Weaver’s infernos, a new dread awaited them. Something stirred in the distance — not of silk and flame, but of plague and shadow.

 

And thus, the march into Emberveil pressed onward.

​

RISE OF THE CRIMSON SKULL

CLUE 2:
THE CRIMSON SKULL HAS BEEN FOUND!

​

As you draw near, equip ruler and spear.

The light of the sun will shield the trail.

But who will see through? None other but you!

History has thus been lost to the veil.

 

​

bottom of page